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Meta Software Architect - AR/VR and Haptics Research in Redmond, Washington

Summary:

At Meta’s Reality Labs Research, our goal is to make world-class consumer virtual, augmented, and mixed reality experiences. Come work alongside industry-leading scientists and engineers to create the technology that makes VR and AR pervasive and universal. Join the adventure of a lifetime as we make science fiction real and change the world. We are a world-class team of researchers and engineers creating the future of augmented and virtual reality, which together will become as universal and essential as smartphones and personal computers are today. And just as personal computers have done over the past 45 years, AR and VR will ultimately change everything about how we work, play, and connect.We are developing all the technologies needed to enable breakthrough Smartglasses, AR glasses, and VR headsets, including optics and displays, computer vision, audio, graphics, brain-computer interfaces, haptic interaction, eye/hand/face/body tracking, perception science, and true telepresence. Some of those will advance much faster than others, but they all need to happen to enable AR and VR that are so compelling that they become an integral part of our lives.RL Research is looking for an experienced, innovative Software Engineer to join our growing team. You will be partnering with a team of dedicated researchers, developers, and engineers. You will operate at the intersection of wearable devices, haptics, and reusable software to build a next generation research platform.

Required Skills:

Software Architect - AR/VR and Haptics Research Responsibilities:

  1. Work with a cross functional group to help define technical goals

  2. Effectively communicate complex features and systems

  3. Partner with other engineers to evaluate, prioritize, and implement technical solutions

  4. Make significant code contributions as a hands-on engineer

Minimum Qualifications:

Minimum Qualifications:

  1. Bachelor's degree in Computer Science, Computer Engineering, relevant technical field, or equivalent practical experience.

  2. 10+ years of programming experience

  3. Proficiency in C/C++

  4. Experience defining software system architectures and reusable platforms

  5. Experience communicating and working across functions to drive solutions

  6. Experience leading projects

Preferred Qualifications:

Preferred Qualifications:

  1. Experience in robotics, mechatronics, and/or haptics

  2. Experience in AR/VR

  3. Experience working in a research environment

  4. 3D math expertise

  5. Experience working with modern game engines like Unity or Unreal

Public Compensation:

$213,000/year to $293,000/year + bonus + equity + benefits

Industry: Internet

Equal Opportunity:

Meta is proud to be an Equal Employment Opportunity and Affirmative Action employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, or related medical conditions), sexual orientation, gender, gender identity, gender expression, transgender status, sexual stereotypes, age, status as a protected veteran, status as an individual with a disability, or other applicable legally protected characteristics. We also consider qualified applicants with criminal histories, consistent with applicable federal, state and local law. Meta participates in the E-Verify program in certain locations, as required by law. Please note that Meta may leverage artificial intelligence and machine learning technologies in connection with applications for employment.

Meta is committed to providing reasonable accommodations for candidates with disabilities in our recruiting process. If you need any assistance or accommodations due to a disability, please let us know at accommodations-ext@fb.com.

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